… warum man ein eigenes Adventure bastelt:
Französischer TV-Bericht über Adventures
Für alle, die wie ich dem Französischen nicht mächtig sind:
- "Do you remember Zak McKracken ? There are new adventures of Zak, an adventure game not made by Lucasarts, but by a bunch of fan.
So it's interesting because it's totally free, and we can find it on internet.
And it's a multi-language game, because, I'll show you, we can play it in french.
So the story take place one week after...err we remember he just have rescued the beautiful Annie.
So he's back home. We can find the same graphic quality, we can say, as we had at the begining of the 90th, 2D, pixelated, 256 colours, no voices, but exactly the same interface..."
- "and locations too"
- "Yeah, the same locations, like our old bakery, the car driver that is always sleeping...
So Zak learn that Annie has been kiddnaped, and there is a new adventure.
So this game's very pleasant because we remember that this kind of games had lot of success at this time, and it's sad that we have somewhat forgotten the adventure games today...
So seeing a game like this makes me happy. It has been developped in 3 months by a fan group..."
- "Yeah, and there are also other games like this over the internet, like OUT OF ORDER..."
(Übersetzt von einem Schweizer aus dem Französischen, der nicht umhin kam, sich über die unverständliche Aussprache der Moderatoren (Kanadier) zu beschweren.)
Der wahre Grund…
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Re:Der wahre Grund…
war in dem fall wohl eine ziemlich kleine gruppe ^^
Wer Ironie oder beleidigende Inhalte in diesem Beitrag findet, darf sie behalten.
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