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I have some questions for you:
How was it like to work with a legendary adventure game designer like Jane Jensen? Did she give you some insights in how to construct a compelling narrative. Did she have any input apart from the story line?
What did you learn from the first two episodes and did you change anything in episodes 3+4 because of it? (I have yet to play episode 3, so please no spoilers
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When can we expect Episode 4?
Have you thought about a second season? Or so you plan to work on something completely different (apart from your work on Moebius)?