That would be both: super retro and super cool

2) What exactly happens if you're not reaching the new $100k goal?
3) You provided two in-game demos. How final are those from a gameplay, animations or graphic perspecive?
Thanks lot.
Is that class-based? Are there different character classes like in QfG?to experience a different path through the game
The paths are not class-based - Each game in the Hero-U series features a particular character class, in this case Shawn the Rogue.k0SH hat geschrieben:Is that class-based? Are there different character classes like in QfG?to experience a different path through the game
Or does some puzzles have multiple solutions? Are there different endings (e.g. good/ bad)?
No cat hair mustache disguises
That is what I thought (and think is the situation with all the kickstarted adventure games. Except Double Fine Adventure (Broken Age),but that is another story as we all know).So the answer is "No". Our current game budget is smaller than what we had for our least expensive Sierra production.