Will Kitteh be in this game?
If you’ve watched the trailer you know the answer already (Spoiler: hell yeah).
Will Don / Buzz / Piscilla / Olmstein / other characters etc be in Near-Mage?
We are keeping things under tight wraps for now, so we’re not confirming anyone other than a certain evil tuxedo cat. However, rest assured that we will tie up loose ends, and fan favorites will make significant returns.
I enjoyed Gibbous but the story confused me a bit, will Near-Mage be confusing?
We’ll address this in a separate update, but the short answer is no. We’ve studied a lot and leveled up narratively in the meantime. Near-Mage will have a much more traditional, focused story with a “classic”, easy to follow outline. Less Lovecraftiana and more Transylvaniana. That doesn’t mean you won’t be able to jump into optional side narratives… But let's not give too much away!
Is Near-Mage Lovecraftian?
Trying not to give too much away - the answer is yes, but not in such an overt way as the first game was. Gibbous was a love letter to Lovecraft,which pleased cosmic horror fans but might have confused the rest - Near-Mage’s narrative will be much more accessible to everyone.
Will you deliver on time?
Gibbous was a huge learning experience, and understanding how to plan better was a big part of it. Near-Mage’s estimated release date will be much more realistic, but keep in mind we’ve already been working on it for more than a year, and progress has been fantastic. So yes, we’re much more confident we can hit the estimate this time around!
Still a point-and-click adventure?
Yes, and then some! There are a lot of cool mechanics we’ve come up with, which will be detailed in the campaign. Also, you’ll be able to play both point-and-click and by controlling the main character directly via gamepad.
Making narrative games with a dark cartoony vibe is sort of our spiel, so if you’ve enjoyed Gibbous we’re pretty confident you’ll dig Near-Mage, too.
Tell me more about Near-Mage, ya Transylvanian dweebs!
You’ll find out a lot more about what makes the game tick once we launch the Kickstarter campaign, so don’t forget to follow to be notified

. Looking forward to your thoughts in the comments!