[Pressemitteilung] Details zum Vertriebsmodell Telltale Now

Hier geht es einfach nur um Adventures!
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DasJan
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[Pressemitteilung] Details zum Vertriebsmodell Telltale Now

Beitrag von DasJan »

ANNOUNCING TELLTALE NOW TM:
INTERACTIVE STORIES JUST A CLICK AWAY!


New direct-to-consumer digital distribution for delivering rich, interactive entertainment over the Internet.

SAN RAFAEL, California, June 22, 2005

Telltale Incorporated, an emerging pioneer in interactive adventure and entertainment, today announces Telltale Now - its new model for delivering graphically rich, engaging, interactive stories direct to consumers. Telltale is currently developing its first major Telltale Now release, based on Jeff Smith's popular Bone series, which will be available Fall, 2005. Telltale will announce additional Telltale Now plans later this year.

Telltale has created development tools and systems designed specifically for digital distribution to enable this new mode of entertainment.

Telltale Now features:
  • Immediate delivery. Customers get titles quickly by downloading them over the Internet, eliminating trips to local retail stores.
  • Free passports. Visit new worlds, meet characters and explore interactive stories free of charge. Customers then gain instant access to full stories with a simple mouse-click and secure online transaction.
  • Engaging, ongoing stories. For most titles, Telltale will release new episodes at regular intervals. While each release will offer a complete, self-contained adventure, customers will also be able to continue the stories as new installments become available throughout the year.
"We've identified a void, which lies between long-form games for hard core gamers at one end of the spectrum and casual online parlor diversions at the other," says Dan Connors, Chief Executive Officer of Telltale. "We see an opportunity to offer rich, interactive stories that anyone can quickly download and play - which are simply not available today. This is an exciting new way to get great adventures out to the world."

Mike Stemmle, veteran interactive writer and designer, says "Telltale's new format makes me all a-tingly with storytelling and design possibilities. It's nice to see a company with the huevos to try something different."

"Telltale Now fills a unique place in the digital entertainment world," says CEO Dan Connors. "These titles provide affordable, shorter-form online programming, analogous to TV shows. Contrast this with traditional longer-form titles available at retail, which are comparable to feature films."

Bone: The Adventure Begins
Telltale will publish it's first Bone title this fall, based on the popular graphic novel series which has sold over 1 million copies worldwide. The Bone adventures begin with three cousins - Fone Bone, Phoney Bone and Smiley Bone - who become separated in a vast, encharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures and new mysteries that await them.

About Telltale, Inc.
Telltale Inc. is focused on becoming a leading force in delivering high caliber interactive entertainment - featuring engaging stories, strong characters, and rich environments. A new era of interactive entertainment is emerging, with customers expecting more from their investment in play time. Telltale is developing and deploying cinematic quality animation and storytelling technologies, to create entertaining and exciting interactive adventures which meet these new expectations. Staffed with long time industry veterans, Telltale launched its first game, Telltale Texas Hold'em in early 2005 and is currently working on bringing Bone to life. Telltale is also finalizing an agreement to work on one of the most popular television franchises which it will announce shortly. Telltale offers content development and custom publishing services for license-holders interested in adapting their properties for interactive delivery. Telltale titles can be downloaded from online partners such as Direct to Drive, Trymedia Systems, Boonty, and CNET as well as at the Telltale website. To learn more about Telltale, please visit http://www.telltalegames.com.
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neon
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Beitrag von neon »

Da muß mir aber erstmal einer 'nen Praxisbericht liefern, bevor ich mir das selbst ansehe. Mit Onlinevertrieb und vor allem Fortsetzungs-Online-Vertrieb bin ich sehr skeptisch...
"Ich habe mich so gefühlt, wie Sie sich fühlen würden, wenn sie auf einer Rakete sitzen, die aus zwei Millionen Einzelteilen besteht - die alle von Firmen stammen, die bei der Regierungsausschreibung das niedrigste Angebot abgegeben haben"

- John Glenn nach der ersten Erdumrundung 1962
MirandaCapsize
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Beitrag von MirandaCapsize »

Hab noch nicht so ganz den durchblick bei dem system.
Keep your head up don't look down another deadman in this town
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Nomadenseele

Beitrag von Nomadenseele »

Wie erfolgt dann die Bezahlung ? Ich habe keine Kreditkarte und könnte höchstens über Paypal zahlen. Insegesamt würde ich für mein Geld aber ganz gerne etwas in der Hand haben, da selbstgebrannte CDs und DVDs die schlechte Angewohnheit haben zu verschwinden.
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axelkothe
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Beitrag von axelkothe »

Nomadenseele hat geschrieben:Wie erfolgt dann die Bezahlung ? Ich habe keine Kreditkarte und könnte höchstens über Paypal zahlen. Insegesamt würde ich für mein Geld aber ganz gerne etwas in der Hand haben, da selbstgebrannte CDs und DVDs die schlechte Angewohnheit haben zu verschwinden.
afaik ist es bei steam (und den meisten shareware-programmen) so, dass du dir einmal gekauft games so oft runterladen kannst, wie du willst - verlorene CDs sind also kein problem. denke mal dass es bei telltale now nicht anders sein wird.

Bezahlung wird wohl über Kreditkarte laufen, PayPal halte ich aber auch noch für möglich.
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