Tie.C: Back in the early 90’s, LucasArts was working on a sequel to Fate of Atlantis called Indiana Jones and the Iron Phoenix. What can you tell us about the project and why it was dropped?
Barwood: I had a hand in this one as a story consultant. It was my idea to find some artifact that would allow post-war Nazis hiding in Bolivia to resurrect Der Fuehrer from his ashes. Everyone got excited and started building the game. Fifteen months into production the company showed some of it at ECTS, the European trade show. There they were told that selling a game depicting post-war Nazi revival, no matter how negatively would be illegal in Germany. We should have known. Without sales there, one of our most important overseas territories, LucasArts couldn’t hope to recoup their investment, so the game was canceled. Joe Pinney, the project leader, was crushed.

Glaubt ihr im Ernst, ein Spiel über die Wiedererweckung Hitlers wäre bei uns beschlagnahmt worden?