Five years have passed since we last talked to Jeffrey Williams, the creator of the interactive movie DARKSTAR. The game was sometimes called the Duke Nukem Forever of adventure games, but Jeff succeeded in what 3D Realms didn't: He finished the product after one Decade of work.
In our interview, he tells in depth what postponed the development, how the product is received right now and what his next plans are going to be . Find out why the RUSH music is not in anymore, how DARKSTAR performed the step from one engine to another, how the game was shrinked from 44 gigabytes to "just" 14 and how one man was able to go through all of this for about ten years.
Here it is, our exclusive interview:
Adventure-Treff-Verein
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